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Chuzzles
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This article is about Chuzzle.
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Zen Chuzzle is one of Chuzzle's game modes. Puzzle locks and timers that usually appear in the game are eliminated from gameplay in this mode. This is where a Rainbow Chuzzle can be created.

Overview[]

Zen is an infinite version of Classic Mode, where the player cannot run out of moves, since the game will always make sure there is at least one move possible. Levelling up does not multiply the amount of points received, nor is there a high score board for the game mode. Zen can be used in a form to relax or practice Chuzzle.

Should the game not be able to give any valid moves, however, the game will simply shuffle the board automatically.

A collecting system, featured in most versions of the game, is present. In most versions, it appears outside the gameplay menu. Filling the bottle up completely with enough chuzzle essence adds a chuzzle to outside the board with a random colour.

Once five chuzzles are created with the bottle, the chuzzles disappear and a coloured line forms. And if five coloured lines are present in the background, collecting five more chuzzles will cause the coloured lines to disappear and then creates a "Charm".

There are six different charms: A Heart, a Purple Star, a Cresent Moon, a Clover, a Music Note, and a Horseshoe.

If all six charms are already collected, the next time a charm is collected will turn them into a golden variant the same order you first get them. It takes approximately 3.4 million points to get to the first one.

And if all six charms are already golden, the next time a charm is collected will turn them into a rainbow coloured variant the same order you first get them. It takes approximately over ten million points to get to the first one.

Screen Shot 2018-03-08 at 12.14
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