- "Face 13 intriguing challenges to prove your skills!"
- — Bejeweled Twist, game menu description
Challenge is a game mode in Bejeweled Twist. In the PC, Mac, and Nintendo DS versions, it becomes available by earning the rank of Rotator (the third rank in the game). In the mobile version, it becomes available by earning the rank of Junior Rotator (the second rank in the game).
Challenge is different from the other game modes in Bejeweled Twist, as it is comprised of various puzzles that have specific goals. The object is to complete the puzzles by fulfilling their objectives. The game mode includes thirteen unique types of puzzles called challenges. Each challenge has seven puzzles of increasing difficulty and a special bonus puzzle.
When the player accesses Challenge Mode for the first time, only the first challenge and its first puzzle are available. Completing the first puzzle of a challenge not only unlocks the second puzzle of that challenge but also the first puzzle of the next challenge. Completing a challenge's second puzzle unlocks its third, completing its third puzzle unlocks its fourth, and so on. Upon completing all seven puzzles of a challenge, an "Eclipse" puzzle becomes available for that challenge. Unlike standard puzzles, which the player can complete only once, the player can complete Eclipse puzzles as many times as desired.
The reward for completing puzzles is Skill Stars. The number of stars given depends on the puzzle number of any challenge completed, with higher puzzle numbers yielding larger numbers of stars. The number of Skill Stars given after completing Eclipse puzzles is based on performance; the greater the scores achieved, the bigger the number of stars awarded.
Like how it is possible to save and continue progress in Classic and Zen (and also Blitz in the mobile version), Challenge supports this feature with its puzzles. However, it is limited to puzzles that do not have to be completed within a time limit. When the player returns to a puzzle with saved progress, options that allow the player to resume or start over appear. It is also possible to restart a puzzle, while attempting one, by selecting the Menu button on the Levelup Tube and then selecting "Restart Challenge" (a prompt asking to confirm or cancel this action will appear). Upon restarting a puzzle, the game overwrites all saved data of that puzzle's previous attempt.
The Challenge menu's appearance varies among the different versions of Bejeweled Twist. In the PC and Mac versions, the menu resembles a solar system with planets representing the challenges, which are positioned around a star with a moon-like object in front of it. In the Nintendo DS and mobile versions, the menu is simpler and the challenges are organized in a list.
|Detonator||This challenge's puzzles involve clearing specific numbers of gems, each within a single move.|
|Spectrum||This challenge's puzzles involve making specific numbers of different gem type matches in succession.|
|Coal Mine||This challenge's puzzles involve clearing specific numbers of Coals, each within a single move.|
|Chain Reaction||This challenge's puzzles involve making chains (i.e. consecutive numbers of matches).|
|Gem Fall||This challenge's puzzles involve making cascades (i.e. matches that make extra matches).|
|Preserver||This challenge's puzzles involve keeping specific gem types on the board.|
|Firestorm||This challenge's puzzles involve clearing specific numbers of Flame Gems, each within a time limit.|
|Stratamax||This challenge's puzzles involve clearing specific numbers of gems, each within a limited number of moves.|
|Arsenal||This challenge's puzzles involve clearing specific numbers of Flame and/or Lightning Gems, each within a single move.|
|Bonanza||This challenge's puzzles involve clearing specific numbers of gems, each within a time limit.|
|Survivor||This challenge's puzzles involve making specific numbers of moves.|
|Voltage||This challenge's puzzles involve clearing specific numbers of Lightning Gems, each within a time limit.|
|Enigma||This challenge's puzzles involve making specific numbers of different Special Gem types.|
Except for Detonator's Eclipse puzzle, Challenge Mode incorporates different scoring mechanics. Unlike other game modes, the player earns points in Challenge by performing actions that contribute to fulfilling the puzzles' objectives. Because of this, the Chain Meter and Score Multiplier are absent; the Levelup Tube displays various counters that respond when the player makes progress during puzzles instead. For example, the Tube tracks the number of gems cleared during a puzzle if the object of that puzzle is to remove gems. All counters on the Levelup Tube reset upon restarting puzzles.
With Eclipse puzzles, and unlike standard puzzles, it is possible to achieve high scores for completing them. Upon getting a high score on an Eclipse puzzle, the game records and displays the score within the Challenge menu. The Levelup Tube also shows the corresponding high score of an Eclipse puzzle during further attempts of that puzzle. Each time the player achieves a new high score on an Eclipse puzzle, the game overwrites the previous score of that puzzle.
- Because there are no penalties for making non-matching moves in Challenge, the sound that plays after doing so is absent.
- An early screenshot of the PC and Mac versions of Bejeweled Twist suggests that Challenge was to be unlocked before earning the rank of Rotator, like how it is in the mobile version.
- Based on an unused XML document present in the game files of Bejeweled Twist, Challenge Mode once had a challenge called Locksmith.
Names in other languages
PC and Mac versions
Note: The screen size may vary between models.